

In place of one of the icons around the ring is a reflective dish that looks similar to the dish statue you just moved. To the right of the room are three handles, each of which rotates one of three portions of the ring around the outside of the Phoenix pit. You should position it under a beam of light that will be redirected by the dish to hit one of the glowing icons in the pit surrounding the Phoenix. Grab the dish and pull it out from the small nook and position it under one of the beams of light that's falling from the ceiling. Behind that patch of ice is a movable dish-like statue. Pull the lever and the Phoenix will spew a bit of fire, melting one of the patches of ice along the outer wall of the room. While swinging along the ceiling, attack the small ice chunks hanging from the ceiling to open up small light holes.ĭrop into the center of the room and look for a lever behind the Phoenix statue. There's a climbable section of the wall to the left that leads to the ceiling. There's a pair of red orb chests just out of sight.įollow the hall to a large room with a bunch of frozen patches on the walls. Before running forward, explore the area behind the water hole as you emerge. Make your way through the underwater tunnel to emerge in another hall. Repeat until the door opens.īehind the door is a water tunnel to swim through. Knock a siren to either side of the room, use the stare or flash and then run over to the lever on the opposite side of the room. Another solution is to use the Gorgon Flash or Gorgon Stare. Kill three enemies this way to open the doorway. The flames should burn the stunned enemy, sacrificing her to the Fates.

Instead, move to the lever on the opposite wall and pull it to summon the flames. When the CIRCLE appears over the siren's head, do not grab her.
